Remove zombie state from threadpool altogether.
authorMark Michelson <mmichelson@digium.com>
Tue, 4 Dec 2012 22:11:31 +0000 (22:11 +0000)
committerMark Michelson <mmichelson@digium.com>
Tue, 4 Dec 2012 22:11:31 +0000 (22:11 +0000)
commit2158005bdb7e4822497ae1ccd50adc1da9a3410b
tree34806593f580a8fbb46ab1ab258ba8a95a01df71
parentc16371fab6ef46aee679829565e6b387b86b5683
Remove zombie state from threadpool altogether.

After giving it some consideration, there's no real
use for zombie threads. Listeners can't really use the
current number of zombie threads as a way of gauging activity,
zombifying threads is just an extra step before they die that
really serves no purpose, and since there's no way to re-animate
zombies, the operation does not need to be around.

I also fixed up some miscellaneous compilation errors that
were lingering from some past revisions.

git-svn-id: https://origsvn.digium.com/svn/asterisk/team/mmichelson/threadpool@377211 65c4cc65-6c06-0410-ace0-fbb531ad65f3
include/asterisk/threadpool.h
main/threadpool.c