Make local channels use ast_channel_move() instead of the inlined version.
authorRichard Mudgett <rmudgett@digium.com>
Wed, 5 Jun 2013 23:29:43 +0000 (23:29 +0000)
committerRichard Mudgett <rmudgett@digium.com>
Wed, 5 Jun 2013 23:29:43 +0000 (23:29 +0000)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@390612 65c4cc65-6c06-0410-ace0-fbb531ad65f3

main/core_local.c

index 2e0bcc4..5c7a34f 100644 (file)
@@ -445,9 +445,8 @@ static int local_call(struct ast_channel *ast, const char *dest, int timeout)
        case LOCAL_CALL_ACTION_MASQUERADE:
                local_bridge_event(p);
                ast_answer(chan);
-               res = ast_channel_masquerade(p->action.masq, chan);
+               res = ast_channel_move(p->action.masq, chan);
                if (!res) {
-                       ast_do_masquerade(p->action.masq);
                        /* Chan is now an orphaned zombie.  Destroy it. */
                        ast_hangup(chan);
                }