Sorcery: Create human friendly serializer names.
authorRichard Mudgett <rmudgett@digium.com>
Thu, 7 Jan 2016 01:09:43 +0000 (19:09 -0600)
committerRichard Mudgett <rmudgett@digium.com>
Sat, 9 Jan 2016 04:11:29 +0000 (22:11 -0600)
Sorcery name formats:
sorcery/<type>-<seq> -- Sorcery thread pool serializer

Change-Id: Idc2e5d3dbab15c825b97c38c028319a0d2315c47

main/sorcery.c

index 0f8ec5c..a445a6e 100644 (file)
@@ -823,7 +823,7 @@ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *typ
 {
 #define INITIAL_WIZARD_VECTOR_SIZE 5
        struct ast_sorcery_object_type *object_type;
-       char uuid[AST_UUID_STR_LEN];
+       char tps_name[AST_TASKPROCESSOR_MAX_NAME + 1];
 
        if (!(object_type = ao2_alloc(sizeof(*object_type), sorcery_object_type_destructor))) {
                return NULL;
@@ -856,12 +856,10 @@ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *typ
                return NULL;
        }
 
-       if (!ast_uuid_generate_str(uuid, sizeof(uuid))) {
-               ao2_ref(object_type, -1);
-               return NULL;
-       }
+       /* Create name with seq number appended. */
+       ast_taskprocessor_build_name(tps_name, sizeof(tps_name), "sorcery/%s", type);
 
-       if (!(object_type->serializer = ast_threadpool_serializer(uuid, threadpool))) {
+       if (!(object_type->serializer = ast_threadpool_serializer(tps_name, threadpool))) {
                ao2_ref(object_type, -1);
                return NULL;
        }