2 * Asterisk -- An open source telephony toolkit.
4 * Copyright (C) 2012 - 2013, Digium, Inc.
6 * Joshua Colp <jcolp@digium.com>
8 * See http://www.asterisk.org for more information about
9 * the Asterisk project. Please do not directly contact
10 * any of the maintainers of this project for assistance;
11 * the project provides a web site, mailing lists and IRC
12 * channels for your use.
14 * This program is free software, distributed under the terms of
15 * the GNU General Public License Version 2. See the LICENSE file
16 * at the top of the source tree.
21 * \brief Sorcery Data Access Layer API
23 * \author Joshua Colp <jcolp@digium.com>
27 <support_level>core</support_level>
32 ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
34 #include "asterisk/logger.h"
35 #include "asterisk/sorcery.h"
36 #include "asterisk/astobj2.h"
37 #include "asterisk/strings.h"
38 #include "asterisk/config_options.h"
39 #include "asterisk/netsock2.h"
40 #include "asterisk/module.h"
41 #include "asterisk/taskprocessor.h"
42 #include "asterisk/threadpool.h"
43 #include "asterisk/json.h"
45 /* To prevent DEBUG_FD_LEAKS from interfering with things we undef open and close */
49 /*! \brief Number of buckets for wizards (should be prime for performance reasons) */
50 #define WIZARD_BUCKETS 7
52 /*! \brief Number of buckets for types (should be prime for performance reasons) */
53 #define TYPE_BUCKETS 53
55 /*! \brief Thread pool for observers */
56 static struct ast_threadpool *threadpool;
58 /*! \brief Structure for internal sorcery object information */
59 struct ast_sorcery_object {
60 /*! \brief Unique identifier of this object */
63 /*! \brief Type of object */
64 char type[MAX_OBJECT_TYPE];
66 /*! \brief Optional object destructor */
67 ao2_destructor_fn destructor;
69 /*! \brief Extended object fields */
70 struct ast_variable *extended;
73 /*! \brief Structure for registered object type */
74 struct ast_sorcery_object_type {
75 /*! \brief Unique name of the object type */
76 char name[MAX_OBJECT_TYPE];
78 /*! \brief Optional transformation callback */
79 sorcery_transform_handler transform;
81 /*! \brief Optional object set apply callback */
82 sorcery_apply_handler apply;
84 /*! \brief Optional object copy callback */
85 sorcery_copy_handler copy;
87 /*! \brief Optional object diff callback */
88 sorcery_diff_handler diff;
90 /*! \brief Wizard instances */
91 struct ao2_container *wizards;
93 /*! \brief Object fields */
94 struct ao2_container *fields;
96 /*! \brief Configuration framework general information */
97 struct aco_info *info;
99 /*! \brief Configuration framework file information */
100 struct aco_file *file;
102 /*! \brief Type details */
103 struct aco_type type;
105 /*! \brief Observers */
106 struct ao2_container *observers;
108 /*! \brief Serializer for observers */
109 struct ast_taskprocessor *serializer;
111 /*! \brief Specifies if object type is reloadable or not */
112 unsigned int reloadable:1;
115 /*! \brief Structure for registered object type observer */
116 struct ast_sorcery_object_type_observer {
117 /*! \brief Pointer to the observer implementation */
118 const struct ast_sorcery_observer *callbacks;
121 /*! \brief Structure used for observer invocations */
122 struct sorcery_observer_invocation {
123 /*! \brief Pointer to the object type */
124 struct ast_sorcery_object_type *object_type;
126 /*! \brief Pointer to the object */
130 /*! \brief Structure for registered object field */
131 struct ast_sorcery_object_field {
132 /*! \brief Name of the field */
133 char name[MAX_OBJECT_FIELD];
135 /*! \brief Callback function for translation of a single value */
136 sorcery_field_handler handler;
138 /*! \brief Callback function for translation of multiple values */
139 sorcery_fields_handler multiple_handler;
141 /*! \brief Position of the field */
145 /*! \brief Structure for a wizard instance which operates on objects */
146 struct ast_sorcery_object_wizard {
147 /*! \brief Wizard interface itself */
148 struct ast_sorcery_wizard *wizard;
150 /*! \brief Unique data for the wizard */
153 /*! \brief Wizard is acting as an object cache */
154 unsigned int caching:1;
157 /*! \brief Full structure for sorcery */
159 /*! \brief Container for known object types */
160 struct ao2_container *types;
163 /*! \brief Structure for passing load/reload details */
164 struct sorcery_load_details {
165 /*! \brief Sorcery structure in use */
166 const struct ast_sorcery *sorcery;
168 /*! \brief Type of object being loaded */
171 /*! \brief Whether this is a reload or not */
172 unsigned int reload:1;
175 /*! \brief Registered sorcery wizards */
176 struct ao2_container *wizards;
178 static int int_handler_fn(const void *obj, const intptr_t *args, char **buf)
180 int *field = (int *)(obj + args[0]);
181 return (ast_asprintf(buf, "%d", *field) < 0) ? -1 : 0;
184 static int uint_handler_fn(const void *obj, const intptr_t *args, char **buf)
186 unsigned int *field = (unsigned int *)(obj + args[0]);
187 return (ast_asprintf(buf, "%u", *field) < 0) ? -1 : 0;
190 static int double_handler_fn(const void *obj, const intptr_t *args, char **buf)
192 double *field = (double *)(obj + args[0]);
193 return (ast_asprintf(buf, "%f", *field) < 0) ? -1 : 0;
196 static int stringfield_handler_fn(const void *obj, const intptr_t *args, char **buf)
198 ast_string_field *field = (const char **)(obj + args[0]);
199 return !(*buf = ast_strdup(*field)) ? -1 : 0;
202 static int bool_handler_fn(const void *obj, const intptr_t *args, char **buf)
204 unsigned int *field = (unsigned int *)(obj + args[0]);
205 return !(*buf = ast_strdup(*field ? "true" : "false")) ? -1 : 0;
208 static int sockaddr_handler_fn(const void *obj, const intptr_t *args, char **buf)
210 struct ast_sockaddr *field = (struct ast_sockaddr *)(obj + args[0]);
211 return !(*buf = ast_strdup(ast_sockaddr_stringify(field))) ? -1 : 0;
214 static int chararray_handler_fn(const void *obj, const intptr_t *args, char **buf)
216 char *field = (char *)(obj + args[0]);
217 return !(*buf = ast_strdup(field)) ? -1 : 0;
220 static sorcery_field_handler sorcery_field_default_handler(enum aco_option_type type)
223 case OPT_BOOL_T: return bool_handler_fn;
224 case OPT_CHAR_ARRAY_T: return chararray_handler_fn;
225 case OPT_DOUBLE_T: return double_handler_fn;
226 case OPT_INT_T: return int_handler_fn;
227 case OPT_SOCKADDR_T: return sockaddr_handler_fn;
228 case OPT_STRINGFIELD_T: return stringfield_handler_fn;
229 case OPT_UINT_T: return uint_handler_fn;
232 case OPT_CUSTOM_T: return NULL;
238 /*! \brief Hashing function for sorcery wizards */
239 static int sorcery_wizard_hash(const void *obj, const int flags)
241 const struct ast_sorcery_wizard *wizard = obj;
242 const char *name = obj;
244 return ast_str_hash(flags & OBJ_KEY ? name : wizard->name);
247 /*! \brief Comparator function for sorcery wizards */
248 static int sorcery_wizard_cmp(void *obj, void *arg, int flags)
250 struct ast_sorcery_wizard *wizard1 = obj, *wizard2 = arg;
251 const char *name = arg;
253 return !strcmp(wizard1->name, flags & OBJ_KEY ? name : wizard2->name) ? CMP_MATCH | CMP_STOP : 0;
256 /*! \brief Cleanup function */
257 static void sorcery_exit(void)
259 ast_threadpool_shutdown(threadpool);
263 /*! \brief Cleanup function for graceful shutdowns */
264 static void sorcery_cleanup(void)
266 ao2_cleanup(wizards);
269 int ast_sorcery_init(void)
271 struct ast_threadpool_options options = {
272 .version = AST_THREADPOOL_OPTIONS_VERSION,
278 ast_assert(wizards == NULL);
280 if (!(threadpool = ast_threadpool_create("Sorcery", NULL, &options))) {
285 if (!(wizards = ao2_container_alloc(WIZARD_BUCKETS, sorcery_wizard_hash, sorcery_wizard_cmp))) {
286 ast_threadpool_shutdown(threadpool);
290 ast_register_cleanup(sorcery_cleanup);
291 ast_register_atexit(sorcery_exit);
296 int __ast_sorcery_wizard_register(const struct ast_sorcery_wizard *interface, struct ast_module *module)
298 struct ast_sorcery_wizard *wizard;
301 ast_assert(!ast_strlen_zero(interface->name));
305 if ((wizard = ao2_find(wizards, interface->name, OBJ_KEY | OBJ_NOLOCK))) {
306 ast_log(LOG_WARNING, "Attempted to register sorcery wizard '%s' twice\n",
311 if (!(wizard = ao2_alloc(sizeof(*wizard), NULL))) {
315 *wizard = *interface;
316 wizard->module = module;
318 ao2_link_flags(wizards, wizard, OBJ_NOLOCK);
321 ast_verb(2, "Sorcery registered wizard '%s'\n", interface->name);
330 int ast_sorcery_wizard_unregister(const struct ast_sorcery_wizard *interface)
332 RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, interface->name, OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
335 ast_verb(2, "Sorcery unregistered wizard '%s'\n", interface->name);
342 /*! \brief Destructor called when sorcery structure is destroyed */
343 static void sorcery_destructor(void *obj)
345 struct ast_sorcery *sorcery = obj;
347 ao2_cleanup(sorcery->types);
350 /*! \brief Hashing function for sorcery types */
351 static int sorcery_type_hash(const void *obj, const int flags)
353 const struct ast_sorcery_object_type *type = obj;
354 const char *name = obj;
356 return ast_str_hash(flags & OBJ_KEY ? name : type->name);
359 /*! \brief Comparator function for sorcery types */
360 static int sorcery_type_cmp(void *obj, void *arg, int flags)
362 struct ast_sorcery_object_type *type1 = obj, *type2 = arg;
363 const char *name = arg;
365 return !strcmp(type1->name, flags & OBJ_KEY ? name : type2->name) ? CMP_MATCH | CMP_STOP : 0;
368 struct ast_sorcery *ast_sorcery_open(void)
370 struct ast_sorcery *sorcery;
372 if (!(sorcery = ao2_alloc(sizeof(*sorcery), sorcery_destructor))) {
376 if (!(sorcery->types = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, TYPE_BUCKETS, sorcery_type_hash, sorcery_type_cmp))) {
377 ao2_ref(sorcery, -1);
384 /*! \brief Destructor function for object types */
385 static void sorcery_object_type_destructor(void *obj)
387 struct ast_sorcery_object_type *object_type = obj;
389 ao2_cleanup(object_type->wizards);
390 ao2_cleanup(object_type->fields);
391 ao2_cleanup(object_type->observers);
393 if (object_type->info) {
394 aco_info_destroy(object_type->info);
395 ast_free(object_type->info);
398 ast_free(object_type->file);
400 ast_taskprocessor_unreference(object_type->serializer);
403 /*! \brief Internal function which allocates an object type structure */
404 static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *type, const char *module)
406 struct ast_sorcery_object_type *object_type;
407 char uuid[AST_UUID_STR_LEN];
409 if (!(object_type = ao2_alloc(sizeof(*object_type), sorcery_object_type_destructor))) {
413 /* Order matters for object wizards */
414 if (!(object_type->wizards = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
415 ao2_ref(object_type, -1);
419 if (!(object_type->fields = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
420 ao2_ref(object_type, -1);
424 if (!(object_type->observers = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, 1, NULL, NULL))) {
425 ao2_ref(object_type, -1);
429 if (!(object_type->info = ast_calloc(1, sizeof(*object_type->info) + 2 * sizeof(object_type->info->files[0])))) {
430 ao2_ref(object_type, -1);
434 if (!(object_type->file = ast_calloc(1, sizeof(*object_type->file) + 2 * sizeof(object_type->file->types[0])))) {
435 ao2_ref(object_type, -1);
439 if (!ast_uuid_generate_str(uuid, sizeof(uuid))) {
440 ao2_ref(object_type, -1);
444 if (!(object_type->serializer = ast_threadpool_serializer(uuid, threadpool))) {
445 ao2_ref(object_type, -1);
449 object_type->info->files[0] = object_type->file;
450 object_type->info->files[1] = NULL;
451 object_type->info->module = module;
453 ast_copy_string(object_type->name, type, sizeof(object_type->name));
458 /*! \brief Object wizard destructor */
459 static void sorcery_object_wizard_destructor(void *obj)
461 struct ast_sorcery_object_wizard *object_wizard = obj;
463 if (object_wizard->data) {
464 object_wizard->wizard->close(object_wizard->data);
467 if (object_wizard->wizard) {
468 ast_module_unref(object_wizard->wizard->module);
472 /*! \brief Internal function which creates an object type and adds a wizard mapping */
473 static int sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching)
475 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
476 RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
477 RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup);
480 if (!wizard || !object_wizard) {
485 if (!(object_type = sorcery_object_type_alloc(type, module))) {
491 if (wizard->open && !(object_wizard->data = wizard->open(data))) {
495 ast_module_ref(wizard->module);
497 object_wizard->wizard = wizard;
498 object_wizard->caching = caching;
500 ao2_link(object_type->wizards, object_wizard);
503 ao2_link(sorcery->types, object_type);
509 int __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, const char *module)
511 struct ast_flags flags = { 0 };
512 struct ast_config *config = ast_config_load2("sorcery.conf", "sorcery", flags);
513 struct ast_variable *mapping;
516 if (!config || config == CONFIG_STATUS_FILEINVALID) {
520 for (mapping = ast_variable_browse(config, name); mapping; mapping = mapping->next) {
521 RAII_VAR(char *, mapping_name, ast_strdup(mapping->name), ast_free);
522 RAII_VAR(char *, mapping_value, ast_strdup(mapping->value), ast_free);
523 char *options = mapping_name;
524 char *type = strsep(&options, "/");
525 char *data = mapping_value;
526 char *wizard = strsep(&data, ",");
527 unsigned int caching = 0;
529 /* If no object type or wizard exists just skip, nothing we can do */
530 if (ast_strlen_zero(type) || ast_strlen_zero(wizard)) {
534 /* If the wizard is configured as a cache treat it as such */
535 if (!ast_strlen_zero(options) && strstr(options, "cache")) {
539 /* Any error immediately causes us to stop */
540 if (sorcery_apply_wizard_mapping(sorcery, type, module, wizard, data, caching)) {
546 ast_config_destroy(config);
551 int __ast_sorcery_apply_default(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data)
553 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
555 /* Defaults can not be added if any existing mapping exists */
560 return sorcery_apply_wizard_mapping(sorcery, type, module, name, data, 0);
563 static int sorcery_extended_config_handler(const struct aco_option *opt, struct ast_variable *var, void *obj)
565 return ast_sorcery_object_set_extended(obj, var->name, var->value);
568 static int sorcery_extended_fields_handler(const void *obj, struct ast_variable **fields)
570 const struct ast_sorcery_object_details *details = obj;
572 if (details->object->extended) {
573 *fields = ast_variables_dup(details->object->extended);
581 int __ast_sorcery_object_register(struct ast_sorcery *sorcery, const char *type, unsigned int hidden, unsigned int reloadable, aco_type_item_alloc alloc, sorcery_transform_handler transform, sorcery_apply_handler apply)
583 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
585 if (!object_type || object_type->type.item_alloc) {
589 object_type->type.name = object_type->name;
590 object_type->type.type = ACO_ITEM;
591 object_type->type.category = ".?";
592 object_type->type.item_alloc = alloc;
593 object_type->type.hidden = hidden;
595 object_type->reloadable = reloadable;
596 object_type->transform = transform;
597 object_type->apply = apply;
598 object_type->file->types[0] = &object_type->type;
599 object_type->file->types[1] = NULL;
601 if (aco_info_init(object_type->info)) {
605 if (ast_sorcery_object_fields_register(sorcery, type, "^@", sorcery_extended_config_handler, sorcery_extended_fields_handler)) {
612 void ast_sorcery_object_set_copy_handler(struct ast_sorcery *sorcery, const char *type, sorcery_copy_handler copy)
614 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
620 object_type->copy = copy;
623 void ast_sorcery_object_set_diff_handler(struct ast_sorcery *sorcery, const char *type, sorcery_diff_handler diff)
625 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
631 object_type->diff = diff;
634 int ast_sorcery_object_fields_register(struct ast_sorcery *sorcery, const char *type, const char *regex, aco_option_handler config_handler, sorcery_fields_handler sorcery_handler)
636 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
637 RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup);
639 if (!object_type || !object_type->type.item_alloc || !config_handler || !(object_field = ao2_alloc(sizeof(*object_field), NULL))) {
643 ast_copy_string(object_field->name, regex, sizeof(object_field->name));
644 object_field->multiple_handler = sorcery_handler;
646 ao2_link(object_type->fields, object_field);
647 __aco_option_register(object_type->info, regex, ACO_REGEX, object_type->file->types, "", OPT_CUSTOM_T, config_handler, 0, 1, 0);
652 int __ast_sorcery_object_field_register(struct ast_sorcery *sorcery, const char *type, const char *name, const char *default_val, enum aco_option_type opt_type,
653 aco_option_handler config_handler, sorcery_field_handler sorcery_handler, unsigned int flags, unsigned int no_doc, size_t argc, ...)
655 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
656 RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup);
660 if (!strcmp(type, "id") || !object_type || !object_type->type.item_alloc) {
664 if (!sorcery_handler) {
665 sorcery_handler = sorcery_field_default_handler(opt_type);
668 if (!(object_field = ao2_alloc(sizeof(*object_field) + argc * sizeof(object_field->args[0]), NULL))) {
672 ast_copy_string(object_field->name, name, sizeof(object_field->name));
673 object_field->handler = sorcery_handler;
675 va_start(args, argc);
676 for (pos = 0; pos < argc; pos++) {
677 object_field->args[pos] = va_arg(args, size_t);
681 ao2_link(object_type->fields, object_field);
683 /* TODO: Improve this hack */
685 __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc);
686 } else if (argc == 1) {
687 __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
688 object_field->args[0]);
689 } else if (argc == 2) {
690 __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
691 object_field->args[0], object_field->args[1]);
692 } else if (argc == 3) {
693 __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
694 object_field->args[0], object_field->args[1], object_field->args[2]);
696 ast_assert(0); /* The hack... she does us no good for this */
702 /*! \brief Retrieves whether or not the type is reloadable */
703 static int sorcery_reloadable(const struct ast_sorcery *sorcery, const char *type)
705 RAII_VAR(struct ast_sorcery_object_type *, object_type,
706 ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
707 return object_type && object_type->reloadable;
710 static int sorcery_wizard_load(void *obj, void *arg, int flags)
712 struct ast_sorcery_object_wizard *wizard = obj;
713 struct sorcery_load_details *details = arg;
714 void (*load)(void *data, const struct ast_sorcery *sorcery, const char *type);
716 if (details->reload && !sorcery_reloadable(details->sorcery, details->type)) {
717 ast_log(LOG_NOTICE, "Type '%s' is not reloadable, "
718 "maintaining previous values\n", details->type);
722 load = !details->reload ? wizard->wizard->load : wizard->wizard->reload;
725 load(wizard->data, details->sorcery, details->type);
731 /*! \brief Destructor for observer invocation */
732 static void sorcery_observer_invocation_destroy(void *obj)
734 struct sorcery_observer_invocation *invocation = obj;
736 ao2_cleanup(invocation->object_type);
737 ao2_cleanup(invocation->object);
740 /*! \brief Allocator function for observer invocation */
741 static struct sorcery_observer_invocation *sorcery_observer_invocation_alloc(struct ast_sorcery_object_type *object_type, void *object)
743 struct sorcery_observer_invocation *invocation = ao2_alloc(sizeof(*invocation), sorcery_observer_invocation_destroy);
749 ao2_ref(object_type, +1);
750 invocation->object_type = object_type;
754 invocation->object = object;
760 /*! \brief Internal callback function which notifies an individual observer that an object type has been loaded */
761 static int sorcery_observer_notify_loaded(void *obj, void *arg, int flags)
763 const struct ast_sorcery_object_type_observer *observer = obj;
765 if (observer->callbacks->loaded) {
766 observer->callbacks->loaded(arg);
772 /*! \brief Internal callback function which notifies observers that an object type has been loaded */
773 static int sorcery_observers_notify_loaded(void *data)
775 struct sorcery_observer_invocation *invocation = data;
777 ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_loaded, invocation->object_type->name);
778 ao2_cleanup(invocation);
783 static int sorcery_object_load(void *obj, void *arg, int flags)
785 struct ast_sorcery_object_type *type = obj;
786 struct sorcery_load_details *details = arg;
788 details->type = type->name;
789 ao2_callback(type->wizards, OBJ_NODATA, sorcery_wizard_load, details);
791 if (ao2_container_count(type->observers)) {
792 struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(type, NULL);
794 if (invocation && ast_taskprocessor_push(type->serializer, sorcery_observers_notify_loaded, invocation)) {
795 ao2_cleanup(invocation);
802 void ast_sorcery_load(const struct ast_sorcery *sorcery)
804 struct sorcery_load_details details = {
809 ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details);
812 void ast_sorcery_load_object(const struct ast_sorcery *sorcery, const char *type)
814 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
815 struct sorcery_load_details details = {
824 sorcery_object_load(object_type, &details, 0);
827 void ast_sorcery_reload(const struct ast_sorcery *sorcery)
829 struct sorcery_load_details details = {
834 ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details);
837 void ast_sorcery_reload_object(const struct ast_sorcery *sorcery, const char *type)
839 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
840 struct sorcery_load_details details = {
849 sorcery_object_load(object_type, &details, 0);
852 void ast_sorcery_ref(struct ast_sorcery *sorcery)
854 ao2_ref(sorcery, +1);
857 struct ast_variable *ast_sorcery_objectset_create(const struct ast_sorcery *sorcery, const void *object)
859 const struct ast_sorcery_object_details *details = object;
860 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
861 struct ao2_iterator i;
862 struct ast_sorcery_object_field *object_field;
863 struct ast_variable *fields = NULL;
870 i = ao2_iterator_init(object_type->fields, 0);
872 for (; (object_field = ao2_iterator_next(&i)) && !res; ao2_ref(object_field, -1)) {
873 struct ast_variable *tmp = NULL;
875 if (object_field->multiple_handler) {
876 if ((res = object_field->multiple_handler(object, &tmp))) {
877 ast_variables_destroy(tmp);
879 } else if (object_field->handler) {
882 if ((res = object_field->handler(object, object_field->args, &buf)) ||
883 !(tmp = ast_variable_new(object_field->name, S_OR(buf, ""), ""))) {
898 ao2_iterator_destroy(&i);
900 /* If any error occurs we destroy all fields handled before so a partial objectset is not returned */
902 ast_variables_destroy(fields);
909 struct ast_json *ast_sorcery_objectset_json_create(const struct ast_sorcery *sorcery, const void *object)
911 const struct ast_sorcery_object_details *details = object;
912 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
913 struct ao2_iterator i;
914 struct ast_sorcery_object_field *object_field;
915 struct ast_json *json = ast_json_object_create();
918 if (!object_type || !json) {
922 i = ao2_iterator_init(object_type->fields, 0);
924 for (; (object_field = ao2_iterator_next(&i)) && !res; ao2_ref(object_field, -1)) {
925 if (object_field->multiple_handler) {
926 struct ast_variable *tmp = NULL;
927 struct ast_variable *field;
929 if ((res = object_field->multiple_handler(object, &tmp))) {
930 ao2_ref(object_field, -1);
934 for (field = tmp; field; field = field->next) {
935 struct ast_json *value = ast_json_string_create(field->value);
937 if (value && ast_json_object_set(json, field->name, value)) {
938 ast_json_unref(value);
943 ast_variables_destroy(tmp);
944 } else if (object_field->handler) {
946 struct ast_json *value = NULL;
948 if ((res = object_field->handler(object, object_field->args, &buf)) ||
949 !(value = ast_json_string_create(buf)) ||
950 ast_json_object_set(json, object_field->name, value)) {
951 ast_json_unref(value);
961 ao2_iterator_destroy(&i);
963 /* If any error occurs we destroy the JSON object so a partial objectset is not returned */
965 ast_json_unref(json);
972 int ast_sorcery_objectset_apply(const struct ast_sorcery *sorcery, void *object, struct ast_variable *objectset)
974 const struct ast_sorcery_object_details *details = object;
975 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
976 RAII_VAR(struct ast_variable *, transformed, NULL, ast_variables_destroy);
977 struct ast_variable *field;
984 if (object_type->transform && (transformed = object_type->transform(objectset))) {
990 for (; field; field = field->next) {
991 if ((res = aco_process_var(&object_type->type, details->object->id, field, object))) {
996 if (!res && object_type->apply) {
997 res = object_type->apply(sorcery, object);
1003 static const struct ast_variable *sorcery_find_field(const struct ast_variable *fields, const char *name)
1005 const struct ast_variable *field;
1007 /* Search the linked list of fields to find the correct one */
1008 for (field = fields; field; field = field->next) {
1009 if (!strcmp(field->name, name)) {
1017 int ast_sorcery_changeset_create(const struct ast_variable *original, const struct ast_variable *modified, struct ast_variable **changes)
1019 const struct ast_variable *field;
1024 /* Unless the ast_variable list changes when examined... it can't differ from itself */
1025 if (original == modified) {
1029 for (field = modified; field; field = field->next) {
1030 const struct ast_variable *old = sorcery_find_field(original, field->name);
1032 if (!old || strcmp(old->value, field->value)) {
1033 struct ast_variable *tmp;
1035 if (!(tmp = ast_variable_new(field->name, field->value, ""))) {
1040 tmp->next = *changes;
1045 /* If an error occurred do not return a partial changeset */
1047 ast_variables_destroy(*changes);
1054 static void sorcery_object_destructor(void *object)
1056 struct ast_sorcery_object_details *details = object;
1058 if (details->object->destructor) {
1059 details->object->destructor(object);
1062 ast_variables_destroy(details->object->extended);
1063 ast_free(details->object->id);
1066 void *ast_sorcery_generic_alloc(size_t size, ao2_destructor_fn destructor)
1068 void *object = ao2_alloc_options(size + sizeof(struct ast_sorcery_object), sorcery_object_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK);
1069 struct ast_sorcery_object_details *details = object;
1075 details->object = object + size;
1076 details->object->destructor = destructor;
1081 void *ast_sorcery_alloc(const struct ast_sorcery *sorcery, const char *type, const char *id)
1083 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
1084 struct ast_sorcery_object_details *details;
1086 if (!object_type || !object_type->type.item_alloc ||
1087 !(details = object_type->type.item_alloc(id))) {
1091 if (ast_strlen_zero(id)) {
1092 char uuid[AST_UUID_STR_LEN];
1094 ast_uuid_generate_str(uuid, sizeof(uuid));
1095 details->object->id = ast_strdup(uuid);
1097 details->object->id = ast_strdup(id);
1100 ast_copy_string(details->object->type, type, sizeof(details->object->type));
1102 if (aco_set_defaults(&object_type->type, id, details)) {
1103 ao2_ref(details, -1);
1110 void *ast_sorcery_copy(const struct ast_sorcery *sorcery, const void *object)
1112 const struct ast_sorcery_object_details *details = object;
1113 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
1114 struct ast_sorcery_object_details *copy = ast_sorcery_alloc(sorcery, details->object->type, details->object->id);
1115 RAII_VAR(struct ast_variable *, objectset, NULL, ast_variables_destroy);
1120 } else if (object_type->copy) {
1121 res = object_type->copy(object, copy);
1122 } else if ((objectset = ast_sorcery_objectset_create(sorcery, object))) {
1123 res = ast_sorcery_objectset_apply(sorcery, copy, objectset);
1125 /* No native copy available and could not create an objectset, this copy has failed */
1137 int ast_sorcery_diff(const struct ast_sorcery *sorcery, const void *original, const void *modified, struct ast_variable **changes)
1139 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, ast_sorcery_object_get_type(original), OBJ_KEY), ao2_cleanup);
1143 if (strcmp(ast_sorcery_object_get_type(original), ast_sorcery_object_get_type(modified))) {
1147 if (original == modified) {
1149 } else if (!object_type->diff) {
1150 RAII_VAR(struct ast_variable *, objectset1, NULL, ast_variables_destroy);
1151 RAII_VAR(struct ast_variable *, objectset2, NULL, ast_variables_destroy);
1153 objectset1 = ast_sorcery_objectset_create(sorcery, original);
1154 objectset2 = ast_sorcery_objectset_create(sorcery, modified);
1156 return ast_sorcery_changeset_create(objectset1, objectset2, changes);
1158 return object_type->diff(original, modified, changes);
1162 /*! \brief Structure used when calling create, update, or delete */
1163 struct sorcery_details {
1164 /*! \brief Pointer to the sorcery instance */
1165 const struct ast_sorcery *sorcery;
1166 /*! \brief Pointer to the object itself */
1170 /*! \brief Internal function used to create an object in caching wizards */
1171 static int sorcery_cache_create(void *obj, void *arg, int flags)
1173 const struct ast_sorcery_object_wizard *object_wizard = obj;
1174 const struct sorcery_details *details = arg;
1176 if (!object_wizard->caching || !object_wizard->wizard->create) {
1180 object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj);
1185 void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *type, const char *id)
1187 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
1188 void *object = NULL;
1189 struct ao2_iterator i;
1190 struct ast_sorcery_object_wizard *wizard;
1191 unsigned int cached = 0;
1193 if (!object_type || ast_strlen_zero(id)) {
1197 i = ao2_iterator_init(object_type->wizards, 0);
1198 for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
1199 if (wizard->wizard->retrieve_id &&
1200 !(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
1204 cached = wizard->caching;
1206 ao2_ref(wizard, -1);
1209 ao2_iterator_destroy(&i);
1211 if (!cached && object) {
1212 ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
1218 void *ast_sorcery_retrieve_by_fields(const struct ast_sorcery *sorcery, const char *type, unsigned int flags, struct ast_variable *fields)
1220 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
1221 void *object = NULL;
1222 struct ao2_iterator i;
1223 struct ast_sorcery_object_wizard *wizard;
1224 unsigned int cached = 0;
1230 /* If returning multiple objects create a container to store them in */
1231 if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) {
1232 if (!(object = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
1237 /* Inquire with the available wizards for retrieval */
1238 i = ao2_iterator_init(object_type->wizards, 0);
1239 for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
1240 if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) {
1241 if (wizard->wizard->retrieve_multiple) {
1242 wizard->wizard->retrieve_multiple(sorcery, wizard->data, object_type->name, object, fields);
1244 } else if (fields && wizard->wizard->retrieve_fields) {
1245 if (wizard->wizard->retrieve_fields) {
1246 object = wizard->wizard->retrieve_fields(sorcery, wizard->data, object_type->name, fields);
1250 if ((flags & AST_RETRIEVE_FLAG_MULTIPLE) || !object) {
1254 cached = wizard->caching;
1256 ao2_ref(wizard, -1);
1259 ao2_iterator_destroy(&i);
1261 /* If we are returning a single object and it came from a non-cache source create it in any caches */
1262 if (!(flags & AST_RETRIEVE_FLAG_MULTIPLE) && !cached && object) {
1263 ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
1269 struct ao2_container *ast_sorcery_retrieve_by_regex(const struct ast_sorcery *sorcery, const char *type, const char *regex)
1271 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
1272 struct ao2_container *objects;
1273 struct ao2_iterator i;
1274 struct ast_sorcery_object_wizard *wizard;
1276 if (!object_type || !(objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
1280 i = ao2_iterator_init(object_type->wizards, 0);
1281 for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
1282 if (!wizard->wizard->retrieve_regex) {
1286 wizard->wizard->retrieve_regex(sorcery, wizard->data, object_type->name, objects, regex);
1288 ao2_iterator_destroy(&i);
1293 /*! \brief Internal function which returns if the wizard has created the object */
1294 static int sorcery_wizard_create(void *obj, void *arg, int flags)
1296 const struct ast_sorcery_object_wizard *object_wizard = obj;
1297 const struct sorcery_details *details = arg;
1299 return (!object_wizard->caching && !object_wizard->wizard->create(details->sorcery, object_wizard->data, details->obj)) ? CMP_MATCH | CMP_STOP : 0;
1302 /*! \brief Internal callback function which notifies an individual observer that an object has been created */
1303 static int sorcery_observer_notify_create(void *obj, void *arg, int flags)
1305 const struct ast_sorcery_object_type_observer *observer = obj;
1307 if (observer->callbacks->created) {
1308 observer->callbacks->created(arg);
1314 /*! \brief Internal callback function which notifies observers that an object has been created */
1315 static int sorcery_observers_notify_create(void *data)
1317 struct sorcery_observer_invocation *invocation = data;
1319 ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_create, invocation->object);
1320 ao2_cleanup(invocation);
1325 int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object)
1327 const struct ast_sorcery_object_details *details = object;
1328 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
1329 RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
1330 struct sorcery_details sdetails = {
1339 if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_create, &sdetails)) &&
1340 ao2_container_count(object_type->observers)) {
1341 struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
1343 if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_create, invocation)) {
1344 ao2_cleanup(invocation);
1348 return object_wizard ? 0 : -1;
1351 /*! \brief Internal callback function which notifies an individual observer that an object has been updated */
1352 static int sorcery_observer_notify_update(void *obj, void *arg, int flags)
1354 const struct ast_sorcery_object_type_observer *observer = obj;
1356 if (observer->callbacks->updated) {
1357 observer->callbacks->updated(arg);
1363 /*! \brief Internal callback function which notifies observers that an object has been updated */
1364 static int sorcery_observers_notify_update(void *data)
1366 struct sorcery_observer_invocation *invocation = data;
1368 ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_update, invocation->object);
1369 ao2_cleanup(invocation);
1374 /*! \brief Internal function which returns if a wizard has updated the object */
1375 static int sorcery_wizard_update(void *obj, void *arg, int flags)
1377 const struct ast_sorcery_object_wizard *object_wizard = obj;
1378 const struct sorcery_details *details = arg;
1380 return (object_wizard->wizard->update && !object_wizard->wizard->update(details->sorcery, object_wizard->data, details->obj) &&
1381 !object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
1384 int ast_sorcery_update(const struct ast_sorcery *sorcery, void *object)
1386 const struct ast_sorcery_object_details *details = object;
1387 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
1388 RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
1389 struct sorcery_details sdetails = {
1398 if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_update, &sdetails)) &&
1399 ao2_container_count(object_type->observers)) {
1400 struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
1402 if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_update, invocation)) {
1403 ao2_cleanup(invocation);
1407 return object_wizard ? 0 : -1;
1410 /*! \brief Internal callback function which notifies an individual observer that an object has been deleted */
1411 static int sorcery_observer_notify_delete(void *obj, void *arg, int flags)
1413 const struct ast_sorcery_object_type_observer *observer = obj;
1415 if (observer->callbacks->deleted) {
1416 observer->callbacks->deleted(arg);
1422 /*! \brief Internal callback function which notifies observers that an object has been deleted */
1423 static int sorcery_observers_notify_delete(void *data)
1425 struct sorcery_observer_invocation *invocation = data;
1427 ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_delete, invocation->object);
1428 ao2_cleanup(invocation);
1433 /*! \brief Internal function which returns if a wizard has deleted the object */
1434 static int sorcery_wizard_delete(void *obj, void *arg, int flags)
1436 const struct ast_sorcery_object_wizard *object_wizard = obj;
1437 const struct sorcery_details *details = arg;
1439 return (object_wizard->wizard->delete && !object_wizard->wizard->delete(details->sorcery, object_wizard->data, details->obj) &&
1440 !object_wizard->caching) ? CMP_MATCH | CMP_STOP : 0;
1443 int ast_sorcery_delete(const struct ast_sorcery *sorcery, void *object)
1445 const struct ast_sorcery_object_details *details = object;
1446 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
1447 RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
1448 struct sorcery_details sdetails = {
1457 if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_delete, &sdetails)) &&
1458 ao2_container_count(object_type->observers)) {
1459 struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
1461 if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_delete, invocation)) {
1462 ao2_cleanup(invocation);
1466 return object_wizard ? 0 : -1;
1469 void ast_sorcery_unref(struct ast_sorcery *sorcery)
1471 ao2_cleanup(sorcery);
1474 const char *ast_sorcery_object_get_id(const void *object)
1476 const struct ast_sorcery_object_details *details = object;
1477 return details->object->id;
1480 const char *ast_sorcery_object_get_type(const void *object)
1482 const struct ast_sorcery_object_details *details = object;
1483 return details->object->type;
1486 const char *ast_sorcery_object_get_extended(const void *object, const char *name)
1488 const struct ast_sorcery_object_details *details = object;
1489 struct ast_variable *field;
1491 for (field = details->object->extended; field; field = field->next) {
1492 if (!strcmp(field->name + 1, name)) {
1493 return field->value;
1500 int ast_sorcery_object_set_extended(const void *object, const char *name, const char *value)
1502 RAII_VAR(struct ast_variable *, field, NULL, ast_variables_destroy);
1503 struct ast_variable *extended = ast_variable_new(name, value, ""), *previous = NULL;
1504 const struct ast_sorcery_object_details *details = object;
1510 for (field = details->object->extended; field; previous = field, field = field->next) {
1511 if (!strcmp(field->name, name)) {
1513 previous->next = field->next;
1515 details->object->extended = field->next;
1522 extended->next = details->object->extended;
1523 details->object->extended = extended;
1528 int ast_sorcery_observer_add(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks)
1530 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
1531 struct ast_sorcery_object_type_observer *observer;
1534 if (!object_type || !callbacks) {
1538 if (!(observer = ao2_alloc(sizeof(*observer), NULL))) {
1542 observer->callbacks = callbacks;
1544 if (!ao2_link(object_type->observers, observer)) {
1547 ao2_ref(observer, -1);
1552 /*! \brief Internal callback function for removing an observer */
1553 static int sorcery_observer_remove(void *obj, void *arg, int flags)
1555 const struct ast_sorcery_object_type_observer *observer = obj;
1557 return (observer->callbacks == arg) ? CMP_MATCH | CMP_STOP : 0;
1560 void ast_sorcery_observer_remove(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks)
1562 RAII_VAR(struct ast_sorcery_object_type *, object_type, NULL, ao2_cleanup);
1563 struct ast_sorcery_observer *cbs = (struct ast_sorcery_observer *) callbacks;/* Remove const for traversal. */
1568 object_type = ao2_find(sorcery->types, type, OBJ_KEY);
1573 ao2_callback(object_type->observers, OBJ_NODATA | OBJ_UNLINK,
1574 sorcery_observer_remove, cbs);