void stasis_app_control_moh_stop(struct stasis_app_control *control);
/*!
+ * \brief Start playing silence to a channel.
+ * \param control Control for \c res_stasis.
+ */
+void stasis_app_control_silence_start(struct stasis_app_control *control);
+
+/*!
+ * \brief Stop playing silence to a channel.
+ * \param control Control for \c res_stasis.
+ */
+void stasis_app_control_silence_stop(struct stasis_app_control *control);
+
+/*!
* \brief Returns the most recent snapshot for the associated channel.
*
* The returned pointer is AO2 managed, so ao2_cleanup() when you're done.