stop if now if appropriate */
if (ast_bridged_channel(p->subs[SUB_THREEWAY].owner))
ast_queue_control(p->subs[SUB_THREEWAY].owner, AST_CONTROL_UNHOLD);
- if (p->subs[SUB_THREEWAY].owner->_state == AST_STATE_RINGING) {
+ if (p->subs[SUB_REAL].owner->_state == AST_STATE_RINGING) {
ast_indicate(ast_bridged_channel(p->subs[SUB_REAL].owner), AST_CONTROL_RINGING);
}
+ if (p->subs[SUB_THREEWAY].owner->_state == AST_STATE_RING) {
+ tone_zone_play_tone(p->subs[SUB_THREEWAY].zfd, ZT_TONE_RINGTONE);
+ }
if (p->subs[SUB_REAL].owner->cdr) {
/* Move CDR from second channel to current one */
p->subs[SUB_THREEWAY].owner->cdr =
unalloc_sub(p, SUB_THREEWAY);
} else if (ast_bridged_channel(p->subs[SUB_THREEWAY].owner)) {
ast_queue_control(p->subs[SUB_REAL].owner, AST_CONTROL_UNHOLD);
- if (p->subs[SUB_REAL].owner->_state == AST_STATE_RINGING)
+ if (p->subs[SUB_THREEWAY].owner->_state == AST_STATE_RINGING) {
ast_indicate(ast_bridged_channel(p->subs[SUB_THREEWAY].owner), AST_CONTROL_RINGING);
+ }
+ if (p->subs[SUB_REAL].owner->_state == AST_STATE_RING) {
+ tone_zone_play_tone(p->subs[SUB_REAL].zfd, ZT_TONE_RINGTONE);
+ }
if (p->subs[SUB_THREEWAY].owner->cdr) {
/* Move CDR from second channel to current one */
p->subs[SUB_REAL].owner->cdr =