The store realtime callback needs to return a positive value for
sorcery to treat the store as a success.
........
Merged revisions 410625 from http://svn.asterisk.org/svn/asterisk/branches/12
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410626
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields));
ast_category_append(realtime_objects, object);
- return 0;
+ return 1;
}
static int realtime_sorcery_destroy(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields)