avoid doing p > 0 when p is a pointer;
move a lock closer to the place where it is needed
Approved By: oej
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@47318
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
{
struct sip_pvt *sip_pvt_ptr;
- dialoglist_lock();
if (option_debug > 3 && totag)
ast_log(LOG_DEBUG, "Looking for callid %s (fromtag %s totag %s)\n", callid, fromtag ? fromtag : "<no fromtag>", totag ? totag : "<no totag>");
/* Search dialogs and find the match */
+ dialoglist_lock();
for (sip_pvt_ptr = dialoglist; sip_pvt_ptr; sip_pvt_ptr = sip_pvt_ptr->next) {
if (!strcmp(sip_pvt_ptr->callid, callid)) {
int match = 1;
peer->call = NULL;
return 0;
}
- if (peer->call > 0) {
+ if (peer->call) {
if (sipdebug)
ast_log(LOG_NOTICE, "Still have a QUALIFY dialog active, deleting\n");
sip_destroy(peer->call);