else if (p->state == VPB_STATE_PLAYBUSY) {
playtone(p->handle, &Busytone);
p->wantdtmf = 1;
- p->ext[0] = 0; /* Just to be sure & paranoid. */
+ p->ext[0] = 0;
}
else if (p->state == VPB_STATE_PLAYRING) {
playtone(p->handle, &Ringbacktone);
p->wantdtmf = 1;
- p->ext[0] = 0; /* Just to be sure & paranoid. */
+ p->ext[0] = 0;
}
*/
} else {
/*
res = ast_mutex_trylock(&p->owner->lock);
-/* res=0; */
if (res==0) {
ast_queue_frame(p->owner, fr);
ast_mutex_unlock(&p->owner->lock);
else if (res == EBUSY )
if (option_verbose > 4) ast_verbose("%s: chanreads: try owner->lock gave me EBUSY[%d]\n", p->dev,res);
if (option_verbose > 4) ast_verbose("%s: chanreads: Couldnt get lock on owner[%s][%d][%d] channel to send frame!\n", p->dev,p->owner->name,(int)p->owner->lock.__m_owner,(int)p->owner->lock.__m_count);
- /*assert(p->dev!=p->dev); */
}
}
*/