int ast_answer(struct ast_channel *chan)
{
int res = 0;
+ ast_mutex_lock(&chan->lock);
/* Stop if we're a zombie or need a soft hangup */
- if (chan->zombie || ast_check_hangup(chan))
+ if (chan->zombie || ast_check_hangup(chan)) {
+ ast_mutex_unlock(&chan->lock);
return -1;
+ }
switch(chan->_state) {
case AST_STATE_RINGING:
case AST_STATE_RING:
- ast_mutex_lock(&chan->lock);
if (chan->pvt->answer)
res = chan->pvt->answer(chan);
- ast_mutex_unlock(&chan->lock);
ast_setstate(chan, AST_STATE_UP);
if (chan->cdr)
ast_cdr_answer(chan->cdr);
ast_cdr_answer(chan->cdr);
break;
}
+ ast_mutex_unlock(&chan->lock);
return 0;
}
char *codec;
struct sip_pvt *p = ast->pvt->pvt;
-
+ ast_mutex_lock(&p->lock);
if (ast->_state != AST_STATE_UP) {
ast_log(LOG_DEBUG, "sip_answer(%s)\n", ast->name);
res = transmit_response_with_sdp(p, "200 OK", &p->initreq, 1);
}
+ ast_mutex_unlock(&p->lock);
return res;
}