Return NULL when no results returned for realtime_multientry
authorTerry Wilson <twilson@digium.com>
Tue, 25 Oct 2011 01:29:32 +0000 (01:29 +0000)
committerTerry Wilson <twilson@digium.com>
Tue, 25 Oct 2011 01:29:32 +0000 (01:29 +0000)
It was not documented what the return value should be when no entries
were returned with the multientry realtime callback. This change forces
consistent behavior even if the backends return an empty ast_config.

Review: https://reviewboard.asterisk.org/r/1521/
........

Merged revisions 342223 from http://svn.asterisk.org/svn/asterisk/branches/1.8
........

Merged revisions 342224 from http://svn.asterisk.org/svn/asterisk/branches/10

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@342225 65c4cc65-6c06-0410-ace0-fbb531ad65f3

include/asterisk/config.h
main/config.c

index 56401bf..932404d 100644 (file)
@@ -358,6 +358,9 @@ int ast_realtime_require_field(const char *family, ...) attribute_sentinel;
  * is thus stored inside a traditional ast_config structure rather than
  * just returning a linked list of variables.
  *
+ * \return An ast_config with one or more results
+ * \retval NULL Error or no results returned
+ *
  * \note You should use the constant SENTINEL to terminate arguments, in
  * order to preserve cross-platform compatibility.
  */
index e432de3..6381a53 100644 (file)
@@ -2446,6 +2446,11 @@ struct ast_config *ast_load_realtime_multientry(const char *family, ...)
        for (i = 1; ; i++) {
                if ((eng = find_engine(family, i, db, sizeof(db), table, sizeof(table)))) {
                        if (eng->realtime_multi_func && (res = eng->realtime_multi_func(db, table, ap))) {
+                               /* If we were returned an empty cfg, destroy it and return NULL */
+                               if (!res->root) {
+                                       ast_config_destroy(res);
+                                       res = NULL;
+                               }
                                break;
                        }
                } else {