return;
}
+ /* The ast_channel_move function will end up updating the connected line information
+ * on chan_target to the value we have here, but will not inform it. To ensure that
+ * AST_FRAME_READ_ACTION_CONNECTED_LINE_MACRO is executed we wipe it away here. If
+ * we don't do this then the change will be considered redundant, since the connected
+ * line information is already there (despite the channel not being told).
+ */
+ ast_channel_lock(chan_target);
+ ast_party_connected_line_free(ast_channel_connected_indicated(chan_target));
+ ast_party_connected_line_init(ast_channel_connected_indicated(chan_target));
+ ast_channel_unlock(chan_target);
+
if ((payload_size = ast_connected_line_build_data(connected_line_data,
sizeof(connected_line_data), &connected_target, NULL)) != -1) {
struct ast_control_read_action_payload *frame_payload;
ast_queue_control_data(chan_target, AST_CONTROL_READ_ACTION, frame_payload, frame_size);
}
+ /* A connected line update is queued so that if chan_target is remotely involved with
+ * anything (such as dialing a channel) the other channel(s) will be informed of the
+ * new channel they are involved with.
+ */
+ ast_channel_lock(chan_target);
+ ast_connected_line_copy_from_caller(&connected_target, ast_channel_caller(chan_target));
+ ast_channel_queue_connected_line_update(chan_target, &connected_target, NULL);
+ ast_channel_unlock(chan_target);
+
ast_party_connected_line_free(&connected_target);
}