Instead of attempting to pass through AST_EVENT_DEVICE_STATE, use DEVICE_STATE_CHANGE
authorRussell Bryant <russell@russellbryant.com>
Thu, 17 Jul 2008 14:46:29 +0000 (14:46 +0000)
committerRussell Bryant <russell@russellbryant.com>
Thu, 17 Jul 2008 14:46:29 +0000 (14:46 +0000)
instead.  DEVICE_STATE is a state change on one server, and DEVICE_STATE_CHANGE is
the "real" state of that device across all servers sharing state.  This would have
only been a problem with distributed device state.

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@131643 65c4cc65-6c06-0410-ace0-fbb531ad65f3

channels/chan_agent.c

index 7d62718..c86f826 100644 (file)
@@ -2488,7 +2488,8 @@ static int load_module(void)
        /* Dialplan Functions */
        ast_custom_function_register(&agent_function);
 
-       agent_devicestate_sub = ast_event_subscribe(AST_EVENT_DEVICE_STATE, agent_devicestate_cb, NULL, AST_EVENT_IE_END);
+       agent_devicestate_sub = ast_event_subscribe(AST_EVENT_DEVICE_STATE_CHANGE,
+               agent_devicestate_cb, NULL, AST_EVENT_IE_END);
 
        return AST_MODULE_LOAD_SUCCESS;
 }