tones = malloc(sizeof(struct tone_zone));
if (!tones) {
ast_log(LOG_WARNING,"Out of memory\n");
+ ast_destroy(cfg);
return -1;
}
memset(tones,0,sizeof(struct tone_zone));
tmp = realloc(tones->ringcadance,(tones->nrringcadance+1)*sizeof(int));
if (!tmp) {
ast_log(LOG_WARNING, "Out of memory\n");
+ ast_destroy(cfg);
return -1;
}
tones->ringcadance = tmp;
struct tone_zone* azone = malloc(sizeof(struct tone_zone));
if (!azone) {
ast_log(LOG_WARNING,"Out of memory\n");
+ ast_destroy(cfg);
return -1;
}
memset(azone,0,sizeof(struct tone_zone));
ts = malloc(sizeof(struct tone_zone_sound));
if (!ts) {
ast_log(LOG_WARNING, "Out of memory\n");
+ ast_destroy(cfg);
return -1;
}
ts->next = NULL;