Channels would get stuck and MeetMe would repeatedly display an Unable
to write frame to channel error in the conf_run function if hung up
during certain sound prompts such as during user count announcements.
This patch fixes that by reintroducing a hangup check in the meetme's
main loop (also in conf_run).
(closes issue ASTERISK-20486)
Reported by: Michael Cargile
Review: https://reviewboard.asterisk.org/r/2187/
Patches:
meetme_hangup_patch_ASTERISK-20486_v3.diff uploaded by Jonathan Rose (license 6182)
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Merged revisions 376307 from http://svn.asterisk.org/svn/asterisk/branches/1.8
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Merged revisions 376308 from http://svn.asterisk.org/svn/asterisk/branches/10
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Merged revisions 376310 from http://svn.asterisk.org/svn/asterisk/branches/11
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@376312
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
break;
}
+ /* Perform a hangup check here since ast_waitfor_nandfds will not always be able to get a channel after a hangup has occurred */
+ if (ast_check_hangup(chan)) {
+ break;
+ }
+
c = ast_waitfor_nandfds(&chan, 1, &fd, nfds, NULL, &outfd, &ms);
if (c) {
}
if (musiconhold) {
- ast_moh_stop(chan);
+ ast_moh_stop(chan);
}
if (menu8_active) {
/* *8 Submenu */
dtmf = f->subclass.integer;
- if (dtmf) {
+ if (dtmf > 0) {
int keepplaying;
int playednamerec;
struct ao2_iterator user_iter;
} else {
dtmf = f->subclass.integer;
}
- if (dtmf) {
+ if (dtmf > 0) {
switch(dtmf) {
case '1': /* Un/Mute */
menu_active = 0;
} else {
dtmf = f->subclass.integer;
}
- if (dtmf) {
+ if (dtmf > 0) {
switch (dtmf) {
case '1': /* Un/Mute */
menu_active = 0;