Fix simple switch to not progress a call when call already progressed.
authorDamien Wedhorn <voip@facts.com.au>
Fri, 14 Oct 2011 21:15:33 +0000 (21:15 +0000)
committerDamien Wedhorn <voip@facts.com.au>
Fri, 14 Oct 2011 21:15:33 +0000 (21:15 +0000)
If a simple switch was started on a device and then a specific call
made (such as redial or speed dial), on timeout of the simple switch
the call would be attempted again. This patch only allows the simple
switch to make a call if the substate is still in the collecting
digits mode.

Also added small debug message to dialAndAactivate sub.

Tested by snuff and myself.

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@340973 65c4cc65-6c06-0410-ace0-fbb531ad65f3

channels/chan_skinny.c

index 070ad7b..942cc30 100644 (file)
@@ -4309,7 +4309,9 @@ static void *skinny_ss(void *data)
                                        }
                                        return NULL;
                                } else {
-                                       dialandactivatesub(sub, sub->exten);
+                                       if (sub->substate == SUBSTATE_OFFHOOK) {
+                                               dialandactivatesub(sub, sub->exten);
+                                       }
                                        return NULL;
                                }
                        } else {
@@ -5463,6 +5465,9 @@ static void activatesub(struct skinny_subchannel *sub, int state)
 
 static void dialandactivatesub(struct skinny_subchannel *sub, char exten[AST_MAX_EXTENSION])
 {
+       if (skinnydebug) {
+               ast_verb(3, "Sub %d - Dial %s and Activate\n", sub->callid, exten);
+       }
        ast_copy_string(sub->exten, exten, sizeof(sub->exten));
        activatesub(sub, SUBSTATE_DIALING);
 }