Fix needless queue breakage for 2.95 (bug #3993) but this DOES NOT MEAN WE WILL WORK...
authorMark Spencer <markster@digium.com>
Sat, 9 Apr 2005 18:43:04 +0000 (18:43 +0000)
committerMark Spencer <markster@digium.com>
Sat, 9 Apr 2005 18:43:04 +0000 (18:43 +0000)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@5439 65c4cc65-6c06-0410-ace0-fbb531ad65f3

apps/app_queue.c

index 52a59d5..d00632e 100755 (executable)
@@ -265,7 +265,6 @@ struct ast_call_queue {
        char moh[80];                   /* Music On Hold class to be used */
        char announce[80];              /* Announcement to play when call is answered */
        char context[80];               /* Exit context */
-       struct {
                unsigned int monjoin:1;
                unsigned int dead:1;
                unsigned int joinempty:2;
@@ -276,7 +275,6 @@ struct ast_call_queue {
                unsigned int timeoutrestart:1;
                unsigned int announceholdtime:2;
                unsigned int strategy:3;
-       };
        int announcefrequency;          /* How often to announce their position */
        int roundingseconds;            /* How many seconds do we round to? */
        int holdtime;                   /* Current avg holdtime, based on recursive boxcar filter */