time_t checktime;
ast_mutex_t lock;
ast_cond_t cond;
- unsigned int ready_for_signal:1;
+ ast_mutex_t init_lock;
+ ast_cond_t init_cond;
/*! if this thread is processing a full frame,
some information about that frame will be stored
here, so we can avoid dispatching any more full
/* Initialize lock and condition */
ast_mutex_init(&thread->lock);
ast_cond_init(&thread->cond, NULL);
+ ast_mutex_init(&thread->init_lock);
+ ast_cond_init(&thread->init_cond, NULL);
+ ast_mutex_lock(&thread->init_lock);
/* Create thread and send it on it's way */
if (ast_pthread_create_detached_background(&thread->threadid, NULL, iax2_process_thread, thread)) {
memset(&thread->ffinfo, 0, sizeof(thread->ffinfo));
/* Wait for the thread to be ready before returning it to the caller */
- while (!thread->ready_for_signal)
- usleep(1);
+ ast_cond_wait(&thread->init_cond, &thread->init_lock);
+
+ /* Done with init_lock */
+ ast_mutex_unlock(&thread->init_lock);
return thread;
}
struct iax2_thread *thread = data;
ast_mutex_destroy(&thread->lock);
ast_cond_destroy(&thread->cond);
+ ast_mutex_destroy(&thread->init_lock);
+ ast_cond_destroy(&thread->init_cond);
ast_free(thread);
ast_atomic_dec_and_test(&iaxactivethreadcount);
}
struct timeval wait;
struct timespec ts;
int put_into_idle = 0;
+ int first_time = 1;
ast_atomic_fetchadd_int(&iaxactivethreadcount,1);
pthread_cleanup_push(iax2_process_thread_cleanup, data);
ast_mutex_lock(&thread->lock);
/* Flag that we're ready to accept signals */
- thread->ready_for_signal = 1;
-
+ if (first_time) {
+ signal_condition(&thread->init_lock, &thread->init_cond);
+ first_time = 0;
+ }
+
/* Put into idle list if applicable */
if (put_into_idle)
insert_idle_thread(thread);