} else if (p->subs[SUB_THREEWAY].owner) {
struct timeval tv;
unsigned int mssinceflash;
+ /* Here we have to retain the lock on both the main channel, the 3-way channel, and
+ the private structure -- not especially easy or clean */
+ while(p->subs[SUB_THREEWAY].owner && ast_mutex_trylock(&p->subs[SUB_THREEWAY].owner->lock)) {
+ /* Yuck, didn't get the lock on the 3-way, gotta release everything and re-grab! */
+ ast_mutex_unlock(&p->lock);
+ ast_mutex_unlock(&ast->lock);
+ usleep(1);
+ /* We can grab ast and p in that order, without worry. We should make sure
+ nothing seriously bad has happened though like some sort of bizarre double
+ masquerade! */
+ ast_mutex_lock(&ast->lock);
+ ast_mutex_lock(&p->lock);
+ if (p->owner != ast) {
+ ast_log(LOG_WARNING, "This isn't good...\n");
+ return NULL;
+ }
+ }
+ if (p->subs[SUB_THREEWAY].owner) {
+ ast_log(LOG_NOTICE, "Whoa, threeway disappeared kinda randomly.\n");
+ return NULL;
+ }
gettimeofday(&tv, NULL);
mssinceflash = (tv.tv_sec - p->flashtime.tv_sec) * 1000 + (tv.tv_usec - p->flashtime.tv_usec) / 1000;
ast_log(LOG_DEBUG, "Last flash was %d ms ago\n", mssinceflash);
ast_queue_hangup(p->subs[SUB_THREEWAY].owner);
p->subs[SUB_THREEWAY].owner->_softhangup |= AST_SOFTHANGUP_DEV;
ast_log(LOG_DEBUG, "Looks like a bounced flash, hanging up both calls on %d\n", p->channel);
+ ast_mutex_unlock(&p->subs[SUB_THREEWAY].owner->lock);
} else if ((ast->pbx) ||
(ast->_state == AST_STATE_UP)) {
if (p->transfer) {
p->subs[SUB_THREEWAY].owner->_softhangup |= AST_SOFTHANGUP_DEV;
else if (res) {
/* Don't actually hang up at this point */
+ ast_mutex_unlock(&p->subs[SUB_THREEWAY].owner->lock);
break;
}
} else
p->subs[SUB_THREEWAY].owner->_softhangup |= AST_SOFTHANGUP_DEV;
+ ast_mutex_unlock(&p->subs[SUB_THREEWAY].owner->lock);
} else {
+ ast_mutex_unlock(&p->subs[SUB_THREEWAY].owner->lock);
/* Swap subs and dis-own channel */
swap_subs(p, SUB_THREEWAY, SUB_REAL);
p->owner = NULL;