struct member *mem;
int found = 0;
- /* avoid deadlock which can occur under specific condition.
- * another queue-walking func may be waiting for rq->lock, which
- * was set by try_calling, but won't unlock til this finishes,
- * yet we're waiting for &qlock. happy fun times! */
- ast_mutex_unlock(&rq->lock);
- ast_mutex_lock(&qlock);
- ast_mutex_lock(&rq->lock);
+ /* &qlock and &rq->lock already set by try_calling()
+ * to solve deadlock */
for (q = queues; q; q = q->next) {
- if (q == rq) /* don't check myself */
+ if (q == rq) /* don't check myself, could deadlock */
continue;
ast_mutex_lock(&q->lock);
if (q->count && q->members) {
time_t now;
struct ast_bridge_config config;
/* Hold the lock while we setup the outgoing calls */
+ if (use_weight)
+ ast_mutex_lock(&qlock);
ast_mutex_lock(&qe->parent->lock);
if (option_debug)
ast_log(LOG_DEBUG, "%s is trying to call a queue member.\n",
tmp = malloc(sizeof(struct localuser));
if (!tmp) {
ast_mutex_unlock(&qe->parent->lock);
+ if (use_weight)
+ ast_mutex_unlock(&qlock);
ast_log(LOG_WARNING, "Out of memory\n");
goto out;
}
to = -1;
ring_one(qe, outgoing, &numbusies);
ast_mutex_unlock(&qe->parent->lock);
+ if (use_weight)
+ ast_mutex_unlock(&qlock);
lpeer = wait_for_answer(qe, outgoing, &to, &flags, &digit, numbusies);
ast_mutex_lock(&qe->parent->lock);
if (qe->parent->strategy == QUEUE_STRATEGY_RRMEMORY) {