'queue reset stats' erroneously clears wrapuptime configuration.
authorPaul Belanger <paul.belanger@polybeacon.com>
Wed, 5 May 2010 15:42:07 +0000 (15:42 +0000)
committerPaul Belanger <paul.belanger@polybeacon.com>
Wed, 5 May 2010 15:42:07 +0000 (15:42 +0000)
Resets each member's lastcall to 0 now.

(closes issue #17262)
Reported by: rain
Patches:
      wrapuptime_reset_fix.diff uploaded by rain (license 327)
Tested by: rain

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@261232 65c4cc65-6c06-0410-ace0-fbb531ad65f3

apps/app_queue.c

index 5c62978..97eefe7 100644 (file)
@@ -1543,7 +1543,6 @@ static void clear_queue(struct call_queue *q)
        q->callscompleted = 0;
        q->callsabandoned = 0;
        q->callscompletedinsl = 0;
-       q->wrapuptime = 0;
        q->talktime = 0;
 
        if (q->members) {
@@ -1551,6 +1550,7 @@ static void clear_queue(struct call_queue *q)
                struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0);
                while ((mem = ao2_iterator_next(&mem_iter))) {
                        mem->calls = 0;
+                       mem->lastcall = 0;
                        ao2_ref(mem, -1);
                }
                ao2_iterator_destroy(&mem_iter);