/* Resume MOH from where we left off last time or start from scratch? */
if (state->save_total != class->total_files || strcmp(state->name, class->name) != 0) {
/* Start MOH from scratch. */
+ ao2_cleanup(state->origwfmt);
+ ao2_cleanup(state->mohwfmt);
memset(state, 0, sizeof(*state));
if (ast_test_flag(class, MOH_RANDOMIZE) && class->total_files) {
state->pos = ast_random() % class->total_files;
mohclass_unref(state->class, "Uh Oh. Restarting MOH with an active class");
ast_log(LOG_WARNING, "Uh Oh. Restarting MOH with an active class\n");
}
+ ao2_cleanup(state->origwfmt);
+ ao2_cleanup(state->mohwfmt);
memset(state, 0, sizeof(*state));
}
struct moh_files_state *state = ast_channel_music_state(chan);
if (state) {
+ ast_channel_music_state_set(chan, NULL);
if (state->class) {
/* This should never happen. We likely just leaked some resource. */
state->class =
}
ao2_cleanup(state->origwfmt);
ao2_cleanup(state->mohwfmt);
- ast_free(ast_channel_music_state(chan));
- ast_channel_music_state_set(chan, NULL);
+ ast_free(state);
/* Only held a module reference if we had a music state */
ast_module_unref(ast_module_info->self);
}